var runtime.stackpool

21 uses

	runtime (current package)
		stack.go#L153: var stackpool [_NumStackOrders]struct {
		stack.go#L174: 	for i := range stackpool {
		stack.go#L175: 		stackpool[i].item.span.init()
		stack.go#L176: 		lockInit(&stackpool[i].item.mu, lockRankStackpool)
		stack.go#L195: 	list := &stackpool[order].item.span
		stack.go#L247: 		stackpool[order].item.span.insert(s)
		stack.go#L268: 		stackpool[order].item.span.remove(s)
		stack.go#L288: 	lock(&stackpool[order].item.mu)
		stack.go#L295: 	unlock(&stackpool[order].item.mu)
		stack.go#L307: 	lock(&stackpool[order].item.mu)
		stack.go#L314: 	unlock(&stackpool[order].item.mu)
		stack.go#L325: 		lock(&stackpool[order].item.mu)
		stack.go#L334: 		unlock(&stackpool[order].item.mu)
		stack.go#L385: 			lock(&stackpool[order].item.mu)
		stack.go#L387: 			unlock(&stackpool[order].item.mu)
		stack.go#L510: 			lock(&stackpool[order].item.mu)
		stack.go#L517: 			unlock(&stackpool[order].item.mu)
		stack.go#L1311: 	for order := range stackpool {
		stack.go#L1312: 		lock(&stackpool[order].item.mu)
		stack.go#L1313: 		list := &stackpool[order].item.span
		stack.go#L1324: 		unlock(&stackpool[order].item.mu)