var runtime.stackpool
21 uses
runtime (current package)
stack.go#L150: var stackpool [_NumStackOrders]struct {
stack.go#L171: for i := range stackpool {
stack.go#L172: stackpool[i].item.span.init()
stack.go#L173: lockInit(&stackpool[i].item.mu, lockRankStackpool)
stack.go#L194: list := &stackpool[order].item.span
stack.go#L239: stackpool[order].item.span.insert(s)
stack.go#L260: stackpool[order].item.span.remove(s)
stack.go#L280: lock(&stackpool[order].item.mu)
stack.go#L287: unlock(&stackpool[order].item.mu)
stack.go#L299: lock(&stackpool[order].item.mu)
stack.go#L306: unlock(&stackpool[order].item.mu)
stack.go#L317: lock(&stackpool[order].item.mu)
stack.go#L326: unlock(&stackpool[order].item.mu)
stack.go#L377: lock(&stackpool[order].item.mu)
stack.go#L379: unlock(&stackpool[order].item.mu)
stack.go#L476: lock(&stackpool[order].item.mu)
stack.go#L478: unlock(&stackpool[order].item.mu)
stack.go#L1224: for order := range stackpool {
stack.go#L1225: lock(&stackpool[order].item.mu)
stack.go#L1226: list := &stackpool[order].item.span
stack.go#L1237: unlock(&stackpool[order].item.mu)
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