var runtime.stackpool

21 uses

	runtime (current package)
		stack.go#L150: var stackpool [_NumStackOrders]struct {
		stack.go#L171: 	for i := range stackpool {
		stack.go#L172: 		stackpool[i].item.span.init()
		stack.go#L173: 		lockInit(&stackpool[i].item.mu, lockRankStackpool)
		stack.go#L194: 	list := &stackpool[order].item.span
		stack.go#L239: 		stackpool[order].item.span.insert(s)
		stack.go#L260: 		stackpool[order].item.span.remove(s)
		stack.go#L280: 	lock(&stackpool[order].item.mu)
		stack.go#L287: 	unlock(&stackpool[order].item.mu)
		stack.go#L299: 	lock(&stackpool[order].item.mu)
		stack.go#L306: 	unlock(&stackpool[order].item.mu)
		stack.go#L317: 		lock(&stackpool[order].item.mu)
		stack.go#L326: 		unlock(&stackpool[order].item.mu)
		stack.go#L377: 			lock(&stackpool[order].item.mu)
		stack.go#L379: 			unlock(&stackpool[order].item.mu)
		stack.go#L476: 			lock(&stackpool[order].item.mu)
		stack.go#L478: 			unlock(&stackpool[order].item.mu)
		stack.go#L1224: 	for order := range stackpool {
		stack.go#L1225: 		lock(&stackpool[order].item.mu)
		stack.go#L1226: 		list := &stackpool[order].item.span
		stack.go#L1237: 		unlock(&stackpool[order].item.mu)